1、打地鼠游戏的制作,1、画面制作坑,地鼠(Image控件) 2、控制地鼠的随机出现(timer,随机函数,visible属性) 3、打地鼠(鼠标点一下出现的地鼠,则地鼠消失,计数)MouseDown事件 4、地鼠出现不打,则两秒后让其消失 5、控制游戏的时间,如1分钟后提示结束(timer)。,打地鼠游戏的制作,1、画面制作老鼠洞,地鼠(picturebox控件)*地鼠picturebox控件的visible属性初始化为false,打地鼠游戏的制作,2、控制地鼠的随机出现(timer,随机函数,visible属性) Timer控件: Enable-false Interval-1000,publ
2、ic int n = 0;public Form1()InitializeComponent();private void timer1_Tick(object sender, EventArgs e)Random a=new Random (System .DateTime.Now .Second);int Rankey=a.Next (9);switch (Rankey )case 1:pictureBox10 .Visible =true ;break ;case 2:pictureBox11 .Visible =true ;break ;case 3:pictureBox12 .Vis
3、ible =true ;break ;case 4:pictureBox13 .Visible =true ;break ;case 5:pictureBox14 .Visible =true ;break ;case 6:pictureBox15 .Visible =true ;break ;case 7:pictureBox16 .Visible =true ;break ;case 8:pictureBox17 .Visible =true ;break ;case 9:pictureBox18 .Visible =true ;break ;,3、打地鼠(鼠标点一下出现的地鼠,则地鼠消失
4、,计数)MouseDown事件,private void pictureBox10_MouseDown(object sender, MouseEventArgs e)int i = Convert.ToInt32(sender as PictureBox).Name.Substring(11, 1);switch (i)case 0:pictureBox10.Visible = false;n += 1;textBox1.Text = n.ToString();break;case 1:pictureBox11.Visible = false;n += 1;textBox1.Text = n
5、.ToString();break;case 2:pictureBox12.Visible = false;n += 1;textBox1.Text = n.ToString();break;case 3:pictureBox13.Visible = false;n += 1;textBox1.Text = n.ToString();break;case 4:pictureBox14.Visible = false;n += 1;textBox1.Text = n.ToString();break;case 5:pictureBox15.Visible = false;n += 1;textB
6、ox1.Text = n.ToString();break;case 6:pictureBox16.Visible = false;n += 1;textBox1.Text = n.ToString();break;case 7:pictureBox17.Visible = false;n += 1;textBox1.Text = n.ToString();break;case 8:pictureBox18.Visible = false;n += 1;textBox1.Text = n.ToString();break;,将其余的地鼠图片控件的MouseDown事件选择为已经写好的pictu
7、reBox10_MouseDown事件。,private void button1_Click(object sender, EventArgs e)timer1.Enabled = true;timer2.Enabled = true;timer3.Enabled = true;n = 0;,4、地鼠出现不打,则两秒后让其消失 用Timer2来控制,将其Interval属性设为2000,private void timer2_Tick(object sender, EventArgs e)pictureBox10.Visible = false;pictureBox11.Visible =
8、false;pictureBox12.Visible = false;pictureBox13.Visible = false;pictureBox14.Visible = false;pictureBox15.Visible = false;pictureBox16.Visible = false;pictureBox17.Visible = false;pictureBox18.Visible = false;,5、控制游戏的事件,如30秒后提示结束(timer3控制)。,private void timer3_Tick(object sender, EventArgs e)timer1.Enabled = false;this.timer2_Tick(sender, e);MessageBox.Show(“时间到了拉!Game Over!“);textBox1.Text = “;timer2.Enabled = false;timer3.Enabled = false;,