1、Flash开发常见性能优化几招,叶盛飞 天地会id: MoonSpirit,Topic Preview,Part One View Renderer,Interval by Enterframe or Timer,Base-display by MovieClip or Sprite,Choose what fit you most!,Advance-display by DisplayObjects or BitmapData,Part Two View Management,Creation in once or beating,Plenty of item to show on an e
2、-business page,Plenty of Flags or signs to layout on a map application,Varieties of elems to init in a game world,Create once all,Create part,Create part,Next Interval,Next Interval,Layout by relative or absolute,changeable tendency,static tendency,Refresh upon removeAll or removePart,Inventory refr
3、esh,Sign refresh,Form list refresh,Remove ALL at once!,Create ALL at once!,Violent!,Check reserved,Remove unnecessary,Create necessary remain,Elegant!,xxx refresh,Update by binding or push,Listener in weak or strong referance,Part Three View Integration,Integration by UIMovieClip or MovieClip,Flex framwork,MovieClip,UIMovieClip,UIComponent,1,2,3,CPU leak!,Assets-load by each or packed,