ImageVerifierCode 换一换
格式:DOC , 页数:20 ,大小:47.92KB ,
资源ID:10051840      下载积分:10 金币
快捷下载
登录下载
邮箱/手机:
温馨提示:
快捷下载时,用户名和密码都是您填写的邮箱或者手机号,方便查询和重复下载(系统自动生成)。 如填写123,账号就是123,密码也是123。
特别说明:
请自助下载,系统不会自动发送文件的哦; 如果您已付费,想二次下载,请登录后访问:我的下载记录
支付方式: 支付宝    微信支付   
验证码:   换一换

加入VIP,免费下载
 

温馨提示:由于个人手机设置不同,如果发现不能下载,请复制以下地址【https://www.docduoduo.com/d-10051840.html】到电脑端继续下载(重复下载不扣费)。

已注册用户请登录:
账号:
密码:
验证码:   换一换
  忘记密码?
三方登录: 微信登录   QQ登录   微博登录 

下载须知

1: 本站所有资源如无特殊说明,都需要本地电脑安装OFFICE2007和PDF阅读器。
2: 试题试卷类文档,如果标题没有明确说明有答案则都视为没有答案,请知晓。
3: 文件的所有权益归上传用户所有。
4. 未经权益所有人同意不得将文件中的内容挪作商业或盈利用途。
5. 本站仅提供交流平台,并不能对任何下载内容负责。
6. 下载文件中如有侵权或不适当内容,请与我们联系,我们立即纠正。
7. 本站不保证下载资源的准确性、安全性和完整性, 同时也不承担用户因使用这些下载资源对自己和他人造成任何形式的伤害或损失。

版权提示 | 免责声明

本文(扫雷游戏代码.doc)为本站会员(精品资料)主动上传,道客多多仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。 若此文所含内容侵犯了您的版权或隐私,请立即通知道客多多(发送邮件至docduoduo@163.com或直接QQ联系客服),我们立即给予删除!

扫雷游戏代码.doc

1、/*block.h*/#ifndef BLOCK_H_#define BLOCK_H_#includeclass QWidget;class Block:public QLabelQ_OBJECTpublic:explicit Block(bool mine_flag,QWidget* parent=0);void set_number(int number);void turn_over();bool is_mine()const;bool is_turn_over()const;signals:void turn_over(bool is_mine);protected:void mous

2、ePressEvent(QMouseEvent* event);private:bool mine_flag_;bool mark_flag_;bool turn_over_flag_;int number_;#endif#include“block.h“#include#include#include#includeBlock:Block(bool mine_flag,QWidget* parent):QLabel(parent)mine_flag_=mine_flag;mark_flag_=false;turn_over_flag_=false;number_=-1;setPixmap(Q

3、Pixmap(“:/images/normal.png“);void Block:set_number(int number)number_=number;void Block:turn_over()if(!turn_over_flag_)turn_over_flag_=true;if(mine_flag_)setPixmap(QPixmap(“:/images/mine.png“);elsesetPixmap(QPixmap(“:/images/mine_“+QString(“%1“).arg(number_)+“.png“);update();bool Block:is_mine()con

4、streturn mine_flag_;bool Block:is_turn_over()constreturn turn_over_flag_;/*鼠标事件的实现*/void Block:mousePressEvent(QMouseEvent* event)if(event-button()=Qt:LeftButton)if(!turn_over_flag_if(mine_flag_=true)setPixmap(QPixmap(“:/images/mine.png“);update();emit turn_over(true);elsesetPixmap(QPixmap(“:/images

5、/mine_“+QString(“%1“).arg(number_)+“.png“);update();emit turn_over(false);else if(event-button()=Qt:RightButton)if(!turn_over_flag_)if(!mark_flag_)mark_flag_=true;setPixmap(QPixmap(“:/images/flag.png“);elsemark_flag_=false;setPixmap(QPixmap(“:/images/normal.png“);update();QLabel:mousePressEvent(even

6、t);#ifndef BLOCK_AREA_H_#define BLOCK_AREA_H_#include“block.h“#includeclass QEvent;class QGridLayout;class QObject;class BlockArea:public QWidgetQ_OBJECTpublic:BlockArea(int row,int column,int mine_number,QWidget* parent=0);void set_block_area(int row,int column,int mine_number,int init_flag=false);

7、signals:void game_over(bool is_win);protected:bool eventFilter(QObject* watched, QEvent* event);private slots:void slot_turn_over(bool is_mine);private:int calculate_mines(int x,int y)const; /璁畻浠,y涓轰腑蹇幂殑涔濆镙煎唴镄勯浄鏁 void try_to_turn_over_more_blocks(int x,int y);private:QGridLayout* mainLayout;int row_

8、;int column_;int total_block_number_;int total_mine_number_;int turn_over_block_number_;bool game_over_flag_;#endif/*block_area.h*/#include“block_area.h“#include#include#include#include#include#include#include#include#include/*雷的随机布置*/ptrdiff_t random(ptrdiff_t i) return qrand()%i;ptrdiff_t (*p_rand

9、om)(ptrdiff_t)=random;BlockArea:BlockArea(int row,int column,int mine_number,QWidget* parent):QWidget(parent)set_block_area(row,column,mine_number,true);void BlockArea:set_block_area(int row,int column,int mine_number,int init_flag)if(!init_flag)for(int i=0;i(mainLayout-itemAtPosition(i,j)-widget();

10、delete mainLayout;row_=row;column_=column;total_block_number_=row_*column_;total_mine_number_=mine_number;turn_over_block_number_=0;game_over_flag_=false;bool mine_flagtotal_block_number_;for(int i=0;iaddWidget(new Block(mine_flagi*column_+j),i,j);for(int i=0;i(mainLayout-itemAtPosition(i,j)-widget(

11、);current_block-set_number(calculate_mines(i,j);connect(current_block,SIGNAL(turn_over(bool),this,SLOT(slot_turn_over(bool);current_block-installEventFilter(this);bool BlockArea:eventFilter(QObject* watched, QEvent* event)if(game_over_flag_)if(event-type()=QEvent:MouseButtonPress)return true;return

12、QWidget:eventFilter(watched,event);void BlockArea:slot_turn_over(bool is_mine)if(is_mine)game_over_flag_=true;emit game_over(false);else+turn_over_block_number_;if(turn_over_block_number_=total_block_number_-total_mine_number_)game_over_flag_=true;emit game_over(true);elsefor(int i=0;i(mainLayout-it

13、emAtPosition(i,j)-widget()try_to_turn_over_more_blocks(i,j);int BlockArea:calculate_mines(int x,int y)constint number=0;for(int i=0;i=0) return number;void BlockArea:try_to_turn_over_more_blocks(int x,int y)QQueue queue;QPair pair;queue.enqueue(qMakePair(x,y);while(!queue.isEmpty()pair=queue.head();

14、queue.dequeue();if(calculate_mines(pair.first,pair.second)=0)for(int i=0;i=0) +turn_over_block_number_;queue.enqueue(qMakePair(pair.first-1+i,pair.second-1+j);if(turn_over_block_number_=total_block_number_-total_mine_number_)game_over_flag_=true;emit game_over(true);#ifndef MAIN_WINDOW_H_#define MAI

15、N_WINDOW_H_#include“block_area.h“#include#include#includeclass QAction;class QActionGroup;class QCloseEvent;class QMenu;class QToolBar;class QWidget;class MainWindow:public QMainWindowQ_OBJECTpublic:MainWindow(QWidget* parent=0);protected:void closeEvent(QCloseEvent* event);private slots:void slot_n

16、ew_game();void slot_rank();void slot_show_game_toolBar(bool show);void slot_show_statusBar(bool show);void slot_standard(QAction* standard_action);void slot_about_game();void slot_game_over(bool is_win);void slot_timer();private:void read_settings();void write_settings();void create_actions();void c

17、reate_menus();void create_game_toolBar();void create_statusBar();private:BlockArea* area_;int row_;int column_;int mine_number_;int easy_record_time_;int middle_record_time_;int hard_record_time_;QString easy_record_name_;QString middle_record_name_;QString hard_record_name_;int current_standard_;QM

18、enu* game_menu;QMenu* setting_menu;QMenu* help_menu;QToolBar* game_toolBar;QAction* new_game_action;QAction* rank_action;QAction* exit_action;QAction* show_game_toolBar_action;QAction* show_statusBar_action;QAction* easy_standard_action;QAction* middle_standard_action;QAction* hard_standard_action;Q

19、Action* custom_standard_action;QActionGroup* standard_actionGroup;QAction* about_game_action;QAction* about_qt_action;QLabel* time_label;QTime time;QTimer timer;#endif#include“main_window.h“#include#include#include#include#include#include#include#include#include#include#include#include#include#inclu

20、de#include#include#include#include#include#include/*关于游戏介绍的信息*/const QString g_software_name=“Mine Sweeper“;const QString g_software_version=“1.2“;const QString g_software_author=“CHANGHUIZHEN“;/*关于排行榜的信息*/const int g_no_record_time=9999;const QString g_no_record_name=“;MainWindow:MainWindow(QWidget

21、* parent):QMainWindow(parent)area_=new BlockArea(9,9,10);/一般设置connect(area_,SIGNAL(game_over(bool),this,SLOT(slot_game_over(bool);setCentralWidget(area_);create_actions();create_menus();create_game_toolBar();create_statusBar();QCoreApplication:setOrganizationName(g_software_author);QCoreApplication:

22、setApplicationName(g_software_name);read_settings();layout()-setSizeConstraint(QLayout:SetFixedSize);setWindowTitle(g_software_name);setWindowIcon(QIcon(“:/game.png“);/*等待最长时间,到时间就会提示游戏失败*/timer.start(1000);connect(slot_new_game();void MainWindow:closeEvent(QCloseEvent*)write_settings();void MainWin

23、dow:slot_new_game()area_-set_block_area(row_,column_,mine_number_);time_label-setText(“0“);time.restart();timer.start();void MainWindow:slot_rank()QDialog dialog;dialog.setWindowTitle(tr(“rank“);QGridLayout* up_layout=new QGridLayout;up_layout-addWidget(new QLabel(tr(“Standard“),0,0);up_layout-addWi

24、dget(new QLabel(tr(“Time“),0,1);up_layout-addWidget(new QLabel(tr(“Name“),0,2);up_layout-addWidget(new QLabel(tr(“Easy“),1,0);up_layout-addWidget(new QLabel(QString(“%1“).arg(easy_record_time_),1,1);up_layout-addWidget(new QLabel(easy_record_name_),1,2);up_layout-addWidget(new QLabel(tr(“Middle“),2,

25、0);up_layout-addWidget(new QLabel(QString(“%1“).arg(middle_record_time_),2,1);up_layout-addWidget(new QLabel(middle_record_name_),2,2);up_layout-addWidget(new QLabel(tr(“Hard“),3,0);up_layout-addWidget(new QLabel(QString(“%1“).arg(hard_record_time_),3,1);up_layout-addWidget(new QLabel(hard_record_na

26、me_),3,2);QPushButton* recount_button=new QPushButton(tr(“recount“);QPushButton* close_button=new QPushButton(tr(“close“);close_button-setDefault(true);connect(recount_button,SIGNAL(clicked(),connect(close_button,SIGNAL(clicked(),QHBoxLayout* bottom_layout=new QHBoxLayout;bottom_layout-addStretch();

27、bottom_layout-addWidget(recount_button);bottom_layout-addWidget(close_button);QVBoxLayout* main_layout=new QVBoxLayout(main_layout-addLayout(up_layout);main_layout-addLayout(bottom_layout);if(dialog.exec()=QDialog:Accepted)easy_record_time_=middle_record_time_=hard_record_time_=g_no_record_time;easy

28、_record_name_=middle_record_name_=hard_record_name_=g_no_record_name;void MainWindow:slot_show_game_toolBar(bool show)if(show)game_toolBar-show();elsegame_toolBar-hide();void MainWindow:slot_show_statusBar(bool show)if(show)statusBar()-show();elsestatusBar()-hide();/*游戏的设置容易、中等、困难及自定义*/void MainWind

29、ow:slot_standard(QAction* standard_action)if(standard_action=easy_standard_action)current_standard_=0;row_=9;column_=9;mine_number_=10;else if(standard_action=middle_standard_action)current_standard_=1;row_=16;column_=16;mine_number_=40;else if(standard_action=hard_standard_action)current_standard_=

30、2;row_=16;column_=30;mine_number_=99;else if(standard_action=custom_standard_action)QDialog dialog;dialog.setWindowTitle(tr(“set standard“);QSpinBox* row_spinBox=new QSpinBox;row_spinBox-setRange(5,50);row_spinBox-setValue(row_);QSpinBox* column_spinBox=new QSpinBox;column_spinBox-setRange(5,50);col

31、umn_spinBox-setValue(column_);QSpinBox* mine_spinBox=new QSpinBox;mine_spinBox-setValue(mine_number_);QHBoxLayout* up_layout=new QHBoxLayout;up_layout-addWidget(row_spinBox);up_layout-addWidget(column_spinBox);up_layout-addWidget(mine_spinBox);QDialogButtonBox* dialog_buttonBox=new QDialogButtonBox;

32、dialog_buttonBox-addButton(QDialogButtonBox:Ok);dialog_buttonBox-addButton(QDialogButtonBox:Cancel);connect(dialog_buttonBox,SIGNAL(accepted(),connect(dialog_buttonBox,SIGNAL(rejected(),QHBoxLayout* bottom_layout=new QHBoxLayout;bottom_layout-addStretch();bottom_layout-addWidget(dialog_buttonBox);QV

33、BoxLayout* main_layout=new QVBoxLayout(main_layout-addLayout(up_layout);main_layout-addLayout(bottom_layout);if(dialog.exec()=QDialog:Accepted)if(row_spinBox-value()*column_spinBox-value()mine_spinBox-value()current_standard_=3;row_=row_spinBox-value();column_=column_spinBox-value();mine_number_=min

34、e_spinBox-value();slot_new_game();/*实现帮助菜单中的关于游戏,及功能*/void MainWindow:slot_about_game()QString introduction(“+tr(“About Mine Sweepr“)+“+“+tr(“This game is played by revealing squares of the grid, typically by clicking them with a mouse. If a square containing a mine is revealed, the player loses the

35、 game. Otherwise, a digit is revealed in the square, indicating the number of adjacent squares (out of the possible eight) that contain mines.if this number is zero then the square appears blank, and the surrounding squares are automatically also revealed. By using logic, the player can in many inst

36、ances use this information to deduce that certain other squares are mine-free, in which case they may be safely revealed, or mine-filled, in which they can be marked as such (which is effected by right-clicking the square and indicated by a flag graphic).“)+“+“+tr(“This program is free software; you

37、 can redistribute it and/or modify.it under the terms of the GNU General Public License as published by the Software Foundation; either version 3 of the License, or (at your option) any later version.“)+“+“+tr(“Please see “)+“http:/www.gnu.org/licenses/gpl-3.0.html“+tr(“ for an overview of GPLv3 lic

38、ensing“)+“+“+tr(“Version:“)+g_software_version+“+“+tr(“Author: “)+g_software_author+“);QMessageBox messageBox(QMessageBox:Information,tr(“About Mine Sweeper“),introduction,QMessageBox:Ok);messageBox.exec();/*游戏的判断,及所给出的提示做出判断*/void MainWindow:slot_game_over(bool is_win)timer.stop();QString name;if(i

39、s_win)switch(current_standard_)case 0:if(time_label-text().toInt()text().toInt();easy_record_name_=name;elseQMessageBox:information(this,tr(“Result“),tr(“You win“);break;case 1:if(time_label-text().toInt()text().toInt();middle_record_name_=name;elseQMessageBox:information(this,tr(“Result“),tr(“You w

40、in“);break;case 2:if(time_label-text().toInt()text().toInt();hard_record_name_=name;elseQMessageBox:information(this,tr(“Result“),tr(“You win“);break;default:QMessageBox:information(this,tr(“Result“),tr(“You win“);elseQMessageBox:information(this,tr(“Result“),tr(“You lose“);/*定时器的设置*/void MainWindow

41、:slot_timer()time_label-setText(QString(“%1“).arg(time.elapsed()/1000);/*关于菜单栏的设置是否显示游戏工具栏和状态栏*/void MainWindow:read_settings()QSettings settings;settings.beginGroup(“MainWindow“);resize(settings.value(“size“).toSize();move(settings.value(“pos“).toPoint();bool show_game_toolBar=settings.value(“showG

42、ameToolBar“).toBool();show_game_toolBar_action-setChecked(show_game_toolBar);slot_show_game_toolBar(show_game_toolBar);bool show_statusBar=settings.value(“showStatusBar“).toBool();show_statusBar_action-setChecked(show_statusBar);slot_show_statusBar(show_statusBar); settings.endGroup();settings.begin

43、Group(“GameSetting“);current_standard_=settings.value(“current_standard“).toInt();switch(current_standard_)case 0:easy_standard_action-setChecked(true);break;case 1:middle_standard_action-setChecked(true);break;case 2:hard_standard_action-setChecked(true);break;case 3:custom_standard_action-setCheck

44、ed(true);break;default:;row_=settings.value(“row“).toInt()=0?9:settings.value(“row“).toInt();column_=settings.value(“column“).toInt()=0?9:settings.value(“column“).toInt();mine_number_=settings.value(“mine_number“).toInt()=0?10:settings.value(“mine_number“).toInt();settings.endGroup();settings.beginG

45、roup(“Rank“);easy_record_time_=settings.value(“easy_record_time“).toInt()=0?g_no_record_time:settings.value(“easy_record_time“).toInt();middle_record_time_=settings.value(“middle_record_time“).toInt()=0?g_no_record_time:settings.value(“middle_record_time“).toInt();hard_record_time_=settings.value(“h

46、ard_record_time“).toInt()=0?g_no_record_time:settings.value(“hard_record_time“).toInt();easy_record_name_=settings.value(“easy_record_name“).toString()=“?g_no_record_name:settings.value(“easy_record_name“).toString();middle_record_name_=settings.value(“middle_record_name“).toString()=“?g_no_record_n

47、ame:settings.value(“middle_record_name“).toString();hard_record_name_=settings.value(“hard_record_name“).toString()=“?g_no_record_name:settings.value(“hard_record_name“).toString();settings.endGroup();void MainWindow:write_settings()QSettings settings;settings.beginGroup(“MainWindow“);settings.setVa

48、lue(“size“,size();settings.setValue(“pos“, pos();settings.setValue(“showGameToolBar“,show_game_toolBar_action-isChecked();settings.setValue(“showStatusBar“,show_statusBar_action-isChecked();settings.endGroup();settings.beginGroup(“GameSetting“);settings.setValue(“current_standard“,current_standard_)

49、;settings.setValue(“row“,row_);settings.setValue(“column“,column_);settings.setValue(“mine_number“,mine_number_);settings.endGroup();settings.beginGroup(“Rank“);settings.setValue(“easy_record_time“,easy_record_time_);settings.setValue(“middle_record_time“,middle_record_time_);settings.setValue(“hard_record_time“,hard_record_time_

本站链接:文库   一言   我酷   合作


客服QQ:2549714901微博号:道客多多官方知乎号:道客多多

经营许可证编号: 粤ICP备2021046453号世界地图

道客多多©版权所有2020-2025营业执照举报